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Bk2Bk Pulp: Wayfarer #2 and Morgan's Organs #2 Review

Written by Scary Cleve on Tuesday, December 12 2017 and posted in Reviews

Bk2Bk Pulp: Wayfarer #2 and Morgan's Organs #2 Review

Scary Cleve returns (begrudgingly) to review two sequel comics.

Source: Wayfarer #2 and Morgan's Organs #2

Hey, Outhousers! Did you miss me?

"Who the hell are you?"

Yeah, I thought so. Sorry for the absence. I was exiled on leave due to a fight misunderstanding between me and Tim Midura. I'm not allowed to explain what happened because I have a gun to my head private matters between friends should remain so.

Anyway, what better way to make my return than reviewing two sequels to indie comics that I've reviewed in the past?

First up, we have Morgan's Organs #2 by Daniel Brodie, Robert Jennex, and Tyler Kelting. Morgan's Organs is a gross-out body comedy about a college student, Morgan, and the things that go on inside his body. Literally. Each organ is a person. Think Osmosis Jones meets Animal House.


In this issue, Morgan finds himself in an embarrassing situation. During a game of craps, his fear of losing and getting kicked in the nards by his friend Leonard leads Morgan to swallow a die. This proves to be hell for Morgan as his stomach, Meats, cannot process the die as food, leading to serious gastrointestinal problems. Bran, the brain, must find a way to get rid of the die before it completely destroys Morgan.

In my last review of Morgan's Organs #1, I can't help but feel I was a little harsh on the book. I took issue with some of the gender politics, but I fear that criticism overshadowed the comic's quality. Morgan's Organs #1 is a fun issue with great art, unique characters, impeccable comedic timing, and, most surprisingly, a strong message about finding a balance between adult intellectual pursuits and adolescent desires. Morgan's Organs #2 is a mixed bag of a sequel. On one hand, it continues the great art and comedy, outdoing the previous issue even, but has less heart.

Artist Robert Jennex is teamed up with colorist Tyler Kelting this time. Kelting's coloring doesn't look any different from Jennex's, which is just fine. Like the previous issue, the art of Morgan's Organs #2 is vibrant and colorful. Characters have a strangely organic feel, in particular the organs (no pun intended. Well actually, yeah). It's not off-putting but just adds to the cartoonish nature of their limbs, movement, and facial expressions, much like a Fleischer Brothers' animation. Each organ is unique and distinctive, meticulously designed to fit their bodily functions. Same goes for their personalities, particularly the highlight character of this issue, Meats, the double-sized doofus stomach.

I don't know what it is about this issue, but this time around the comedic moments are more memorable. The best scene is a slapstick, rollercoaster chase through Morgan's lower intestines. It made me laugh hard and Morgan ball up in pain harder. It also demonstrates the fantastic qualities of Jennex and Kelting's art, elevated by Brodie's lettering that is just as colorful and zany.


However, I felt the story was weak. For all its faults, Morgan's Organs #1 had a point to make. Not so much with #2. It feels like a filler episode in an otherwise solid comedy series. Lessons are not learn (except maybe don't swallow dice) and character growth is not made. I was hoping Morgan would continue his journey into becoming a better adjusted adult, but all the story focuses on is how hilarious his situation is. There was a missed opportunity in learning to choose better friends. This all started because Morgan agreed to play Leonard's game. After the die goes missing, Leonard hounds poor Morgan until, without a shred of evidence, deciding he made it disappear. Leonard kicks Morgan in the testicles anyway. Like, wow, what a shitty friend, right? I'd have dropped someone like that in a heartbeat, or at the very least explain why this it isn't good to treat friends this way in the long run.

I will say at least Meats the stomach impressed me this issue. At first, he seems like an idiot, what with his caveman vocabulary. However, Meats shows that he has skill in every type of cooking when desperately trying to find a way to consume the die. I found that surprisingly brilliant. Although, he does eventually go mad due to the die. Morgan's Organs #2 might have dropped the ball on developing Morgan, but it did manage to give me newfound respect for Meats. I no longer view him as an idiot but a idiot savant.

It might not live up to its predecessor, but Morgan's Organs #2 still manages to be delightful. Light on the story and characters, but serving a sizeable dish of art and comedy. Just don't choke yourself on the silly.


Next up is Wayfarer #2 by Richard Rudge. Wayfarer tells the story of Abigail Quinn, a failed astronaut biologically altered by advanced cyborg science. She now has a lifespan of 5000 years, and we the reader get to witness her journey, both the fantastical feats and the down-to-earth, human moments.

Wayfarer 2-Cover

Reading Wayfarer #2 was a bit disorienting at first. The first issue is about Abigail travelling to the site of nuclear bomb that started a devastating war. In this issue, she's back at her home, with her girlfriend Charlie. The two issues have separate stories that feel epic in scope, but the sudden switch from one subject to the other confused me. I guess issue #1 ended in a manner that I thought was a cliffhanger, and issue #2 would pick up from there. Nope, the previous issue was a one-shot. In fact, I believe that the entire series is going to be one-shots.

The one-shot issue is rare nowadays. It has potential and might make a comeback if writers and artists figure out how to translate the modern style of comic book storytelling to the format. However, a one-shot needs to read like a complete story. Wayfarer #1 did not read like that to me. It felt like a cliffhanger that was supposed have a follow up. Wayfarer #2 is similar. I now realize it makes sense that each issue is meant to represent crucial moments in Abigail's life instead of a long-form focus on one, but I'm still not sure if it works.

That said, Wayfarer #2 is even better than #1. The story has more excitement as Abigail and Charlie deal with an update to Abigail's neck brace that wants to force her permission to the programmers to spy on her. Naturally, they decide that's bullshit and plan on having the tracking device removed. Unfortunately, the programmers of the neck brace send android police to hunt them down. There is a good bit of action, not gunfights but chases. There are also flashbacks to Abigail's past, explaining why she was kicked out of the space program she originally got the cybernetic neck brace for.

Wayfarer Panel 2

My issues with the story being a one-shot aside, it is a solid tale with great pacing. It also does two things that the previous issue does very well, exploring the larger world of the story while bringing some serious commentary. Because Abigail is dependent on her cybernetic technology, corporations can abuse that need to exploit her personal information. It's a timely commentary, particularly now for an American such as myself where Net Neutrality might become a thing of the past. The only other issue I take with the comic is that the characters don't have any real memorable scenes. This is a story focused on plot. Although, honestly, it's a tiny little booger on a solid core.

The art hasn't changed much. I still take issue with some of the awkward anatomy of characters, but I admire Rudge's sense of environment and giving them a solid color scheme, from the grainy desert to the picturesque suburbs. He shows impeccable variety in this regard.

Wayfarer may have yet to hit its stride, but #2 is a great entry with action and commentary. I'd give it a try if you're in scifi that's not just space wars. Or, God help us, abominations against nature.



Well, that's all for now , folks. See you next time Tim let's me out of my cell. No, seriously. Someone help me. Hahaha! Just kidding.


Purchase Wayfarer #2:


Purchase Morgan's Organs #2:


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About the Author - Scary Cleve

All his life, Scary Cleve wanted to write gruesome stories in a grim Scottish castle while sipping whiskey and contemplating his existential angst. Instead, he ended up living in Florida, so he does all this with a tan. He's been a life long fan of comics and plans on writing some. Until that day, he writes and edits about comics over at PopOptiq under the guise of Ben Howard, and he's more than happy to spread his filth to the Outhouse. Other interests include horror movies, heavy metal, and writing screenplays and occasional short stories.
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